VIP Teams

  • - To develop an educational and integrated framework software that implements methods for decision making in business

    - To work on business intelligence tools for intensive academic use

    - To create a completely practical laboratory to evaluate methods and algorithms used in industry

    - To support teaching strategies by developing and using software tools

  • It is undeniable that student engagement has become a critical issue in education. Accordingly, gamification strategies have opened new possibilities to enforce learning processes as a complement of other learning methodologies. By recognizing this principle, our goal is to collect evidence of likely relationships among several education measurements such as Bloom Taxonomy and Learning styles....
  • - To enhance mechanical activities through full or partial automation

    - To simulate automated processes using construction toy kits

    - To design improvements to actual processes

    - To evaluate the functionality of the prototypes constructed